Based in Frankfurt, Germany

Founding date:
5 January 2015


Press / Business contact:


One Night Stand

On request


Kinmoku is the online alias of Lucy Blundell, an award-winning independent games developer aiming to create narrative-driven experiences that are both meaningful and intimate. Her first game, the popular visual novel One Night Stand, was released on PC, Mac and Linux in 2016.


After five years at Electronic Arts, helping hundreds of indie developers successfully launch their mobile titles, Kinmoku left to pursue her dream of creating her own video games as an independent developer in 2015. Inspired by human emotions, interactions and beauty found all around, Kinmoku sets out to create narrative-driven experiences that focus on intimate feelings. Her games show players a different, softer side of gaming where sincerity, introspection and human relations replace action, fantasy and power. Kinmoku’s first game, One Night Stand, explored the actions of players thrust into an awkward “morning after” scenario. One Night Stand found a following among gamers, became a hit with many prolific YouTubers, and even received a nomination at the Indie Games Festival 2017 for Excellence in Narrative. Currently, Kinmoku is working on her next title Memories (working title), a visual novel that asks how much we should let our pasts define our futures.



One Night Stand - Release Trailer YouTube

One Night Stand - Steam Greenlight Trailer YouTube


download all screenshots & photos as .zip (6MB)

There are far more images available for Kinmoku, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


Awards & Recognition

  • "Women in Games Awards 2017 - WINNER New Development Talent" -
  • "PCR Top 30 Women in Mobile 2015" -
  • "University of Salford MediaCityUK Digital Animation and Gaming Prize - WINNER Best Creative Concept" -

A Momentary Pause with Lucy Blundell
Kinmoku joins A Momentary Pause (podcast) to discuss gamifying a random hook-up, starting stories en media res, and the sad young man on a train who inspired the story. indiehaven.com.

Interview: Lucy Blundell
We (Indie Hangover) had the opportunity to talk with One Night Stands creator, Lucy Blundell recently, and to ask her about where this game came from, why she chose to use this unique art style, and to learn a bit more about her background as an independent game developer. indiehangover.com.

Lucy Blundell on her highly original visual novel One Night Stand
Many of us have had a morning where it’s been difficult to piece together what happened the night before. It’s typically awkward, and that’s before the potential prospect of waking up in a stranger’s bed with no clue as to how you got there. That’s the issue for the protagonist of One Night Stand, a new visual novel from one-woman indie games studio Kinmoku. remeshed.com.

Origin Stories: Devs recount their first game design experiences
Every game developer starts somewhere. Maybe it was a goofy little Twine project. Maybe it was a mod level. Maybe it was drawing a D and D module on graph paper, or scribbling their own Mario levels on notebook paper in class. Maybe it was inventing new house rules for Risk or Monopoly. gamasutra.com.

Final Games Episode 45 - Lucy Blundell (Indie Dev - One Night Stand)
Joining Liam this week, to be cast out into the sea of deserted games industry members. Is indie game dev and creator of the visual novel hit, One Night Stand, Lucy Blundell. Alongside huge standouts such as a certain Final Fantasy title, Lucy talks about how speaking to Korean boys about a party will help keep her sane... Enjoy! soundcloud.com.

What developers are saying about the design of Nintendo's Arms
Gamasutra reached out to several developers for their input, and ten of them were willing to share some of their initial impressions and insights. gamasutra.com.

Team & Repeating Collaborator

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks